This was originally for a uni project, but I just handed it in today.
Run away from the laser and watch out for the red rectangle-looking insects (hey, I did say work in progress, didn't I?). When I have the time, the enemies will vary from turrets, land mines and spiders, to a crazy guy that throws jelly (ie, jello for you Americans) at you.
Also, the sound effects and music are placeholders that I coded in with about an hour left before it was due in, so forgive me if they are absolutely terrible at the moment. Also had to write 3 pages of documentation on the game and another page on the code, all done at the very last minute
I'll eventually turn this into an app available on Android, iOS and probably Mac OS. Once it is finished, I'll offer it for free first, then if it is a success, I'll charge 99c for it.
Hmm, just noticed on my PC that the font needs to be embedded. Play on a Mac for the correct font Here's my best score.
Do you have Flash Player installed? The main menu requires keyboard input to navigate (mouse isn't used at all actually - apart from initially to give the Flash module keyboard focus).
it would be more fun if the point of the game was to run away from the wall and not dodge the insects. oh and i got 472 i couldnt take a screenshot though i will nextime promise
not really you'll just need to speed up the wall the longer you run. check out the flash games "flood runner" 1 and 3. its a bit like this, i think its really fun becouse it doesnt have incepts but thats my opinion. this game is amazing!
You're probably right. I was going to have a whole range of different creepy crawlies like giant spiders and a random guy that chases you and throws stuff at you but I ran out of time to implement those mechanics.
Basically, the idea was you kept running at a fixed speed and the environment changed around you according to random events (starts raining flaming meatballs or the bottom platforms get flooded with mayonnaise, etc), so the flesh eating insects were meant to be part of a "wave" instead of constant.
Basically, the idea was you kept running at a fixed speed and the environment changed around you according to random events (starts raining flaming meatballs or the bottom platforms get flooded with mayonnaise, etc), so the flesh eating insects were meant to be part of a "wave" instead of constant.
Proof for that thing: [link] check this picture for a proof for I did it to 452m!
Yay! I beat everyone's score! YAY!